Well, just 'cause no one else has posted in this forum, and we need stuff to talk about anyway, I figured I might as well post what I'm working on. Not sure what it's going to go into yet (probably will just act as a base model to work off of for anything), but I'm currently working on making a low poly model for a humanoid. It's very early, I've got the base model worked out, working on tweaking it and making it better right now. Need to make hands too. I'm going to hold off on a head, 'cause they're friggin' hard, and most of my work is Science Fiction anyway so I can toss a full-head helmet on anyway. So... Without further ado:
Yeah, it's pretty slim. It's weird, the 'blueprints' I'm working from seem fine, but my model (which follows them fairly close) seems very weird. I dunno.
Anyway, thoughts and ideas from this current model?
Yeah, it's pretty slim. It's weird, the 'blueprints' I'm working from seem fine, but my model (which follows them fairly close) seems very weird. I dunno.
Anyway, thoughts and ideas from this current model?